📝Soccer Betting Rules

MARKET SPORTS RULES

SOCCER - EUROPEAN FOOTBALL

90 Minutes Play

All match markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal. Bets on any match that finishes before the completion of 90 minutes play, unless otherwise stated, will be deemed no action; except for those bets the outcome of which has already been determined at the time the game finishes. The market must be fully determined for bets to stand, for example, First Player to Score or Time of the First Goal bets will stand provided a goal has been scored at the time the game finishes.

Extra Time Live In Game Markets

Bets are settled on the official statistics for the extra time period. Any goals, corners or cards that were taken, scored or shown during regulation time do not count.

For any player related markets, all players who take part in Extra Time will be considered 'starters', with the exception of bets that are deemed no action on players where ‘No action if player does not start’ is selected at bet placement.

In the event of Extra Time starting but not being completed, bets on any Extra Time market, unless otherwise stated, will be deemed no action; except for those bets where the outcome of which has already been determined at the time the game finishes.

Matches Postponed, Brought Forward, Abandoned or Interrupted

An unplayed or postponed match will be treated as a non starter for settling purposes unless it is played within 5 days of the original scheduled match time. In which case the bet will stand unless canceled by mutual consent.

Should any match be played prior to the date or kickoff time denoted, then all bets will stand provided the bet is placed not later than the revised kickoff time.

Any match abandoned before the completion of 90 minutes play will be deemed no action, except for those bets the outcome of which has already been determined at the time of abandonment. The market must be fully determined for bets to stand For example, first player to score or time of the first goal bets will stand provided a goal has been scored at the time of abandonment.

The only exception to the above abandoned match rule, is for all South American club matches where Money Line 3-way and Double Chance markets (both pre-game and Live In Game) will be settled on the score at the time of the abandonment providing the relevant league allows the result to stand.

If a match is interrupted but subsequently resumed (from the point in the match at which it was interrupted) and played to a finish within 48 hours of the original scheduled kick off time, all bets will stand on the fixture.

Otherwise if the match is resumed but not finished within 48 hours of the original scheduled kick off time, this will be treated as an abandonment and bets on the original fixture will be deemed no action, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.

If a match is interrupted for any reason, and is replayed in full (with the clock starting from 00:00), this will be treated as an abandonment and bets on the original fixture will be deemed no action, except for those bets the outcome of which had already been determined, prior to the initial interruption in fixture.

Matches not Played as Listed

If a match venue is changed (other than to the away team's ground) then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed (e.g. match is played at the original away team's ground) then bets placed based on the original listing will be deemed no action.

We will endeavour to identify on our Website all matches played at a neutral venue. For matches played at a neutral venue (whether indicated on our site or not), bets will stand regardless of which team is listed as the home team.

If an official match, lists different team details to those listed on our Website then bets will be deemed no action e.g. official match specifies in the team name, Reserves/Age Group e.g. Under 21's/Gender e.g. Women.

In all other cases bets stand, including instances where we list a team name without specifying the term 'XI' in the name.

If a match is played in a non standard format i.e. 3 or 4 periods, then all ‘Half’ related markets are deemed no action.

First/Last Player to Score

Bets are accepted on 90 minutes play only.

Every effort will be made to quote first/last player to score odds for all possible participants. However, players not originally quoted will count as winners should they score the first/last goal. Bets (including Each-Way First Goalscorer) on players not taking part in the match will be deemed no action as will bets on first player to score where the selection comes on after the first goal is scored or if the selection does not start and ‘No action if player does not start’ is selected at bet placement. All players that take part in a match will be considered starters for last player to score betting, with the exception of bets that are deemed no action on players where ‘No action if player does not start’ is selected at bet placement.

Each-Way First Goalscorer Betting - We pay at the terms indicated for unlimited places in 90 minutes play.

Subsequent enquiries by official bodies will not be considered for settlement purposes.

Please note that own goals do not count in the settlement of bets.

Settlement of Bets

Statistics provided by the various 3rd party providers will be used to settle bets. Where statistics are not provided or there is significant evidence that statistics are incorrect, we will use independent evidence to support bet settlement.

Specific to Match, Team and Player Statistics markets, settlement will be determined by Opta provided data; and according to their definitions of individual statistics.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Bets on a match or qualification are not affected if a team is subsequently disqualified from, or re-instated to, the competition.

Multi Scorers / To Score 2 or More / To Score a Hat Trick

Bets are accepted on 90 minutes play only.

Bets on players that do not take part in the match will be deemed no action. All players that take part in the match will be considered starters for settlement purposes, with the exception of bets that are deemed no action on players where ‘No action if player does not start’ is selected at bet placement.

Match/Team/Player Statistics

Bets are settled on the result at the end of 90 minutes play. In the event of abandonment before 90 minutes have been played then all bets will be deemed no action unless settlement is already determined.

For Player Statistics markets specifically, bets will be deemed no action if the player does not start the match or if you place a bet on a player after he has left the field of play, and the selected player takes no further part in the match, then bets on that player will be deemed no action for this market.

Settlement of the following markets will be determined by 3rd party provided data; and according to their definitions of individual statistics as detailed below:

Shots on target (Match/Team/Selected Player)

A shot on target is defined as any goal attempt that:

a) Goes into the net regardless of intent – For Goals only.

b) Is a clear attempt to score that would have gone into the net but for being stopped by a goalkeeper's save

c) Is a clear attempt to score that would have gone into the net but for being stopped by a defender who is the last man with the goalkeeper having no chance of preventing the goal (last line block).

Shots hitting the frame of the goal are not counted as shots on target unless the above criteria are met.

Shots blocked by another player, who is not the last-man, are not counted as shots on target.

Shots (Match /Team/Selected Player)

A shot is defined as any intentional goal attempt that:

a) Goes into the net

b) Would have gone into the net but for being saved by the goalkeeper or stopped by an opposing player who is the last-man.

c) Is heading towards goal and is blocked by a defender, where there are other defenders or a goalkeeper behind the blocker.

d) Would have gone over or wide of the goal but for being stopped by a goalkeeper’s save or by an outfield player.

e) Hits the frame of the goal.

f) Goes over or wide of the goal without making contact with another player.

Offsides (Match/Team)

Awarded to the player deemed to be in an offside position where a free kick is awarded.

Assists (Selected Player)

The final touch (pass, pass-cum-shot or any other touch) leading to the recipient of the ball scoring a goal without a decisive touch from an opposition player. Own goals, directly taken free kicks, direct corner goals and penalties do not get an assist awarded.

Tackles (Team/Selected Player)

A tackle is defined as where a player connects with the ball in ground challenge where he successfully takes the ball away from the man in possession.

The tackled player must clearly be in possession of the ball before the tackle is made

Passes (Selected Player)

An intentional played ball from one player to another. Crosses, throw-ins and keeper throws do not count as a pass. Goal kicks, free kicks, corners, kickoffs and penalties can be played as a pass.

Correct Scores

Predict the score at the end of normal time. Own goals count

Scorecasts - First Player to Score/Correct Score Doubles

If a player takes the field after a goal has been scored or does not take part in the game then such bets will be settled as a straight bet on the correct score market at the relevant odds quoted at match kickoff time. If a match is abandoned after a goal has been scored then all bets will be settled as straight bets on the first goalscorer market at the relevant odds quoted at match kickoff time. Should the first goal of the match be an own goal then bets will be settled on the next goalscorer and the correct score markets. If the only goals in the match are own goals then all bets will be settled as straight bets on the correct score market at the relevant odds quoted at match kickoff time.

Scorecasts - Last Player to Score/Correct Score Doubles

If a player does not take part in the game then such bets will be settled as a straight bet on the correct score market at the relevant odds quoted at match kickoff time. If a player takes the field when it is not possible that the correct score part of the bet can be achieved, then such bets will be settled as a straight bet on the last goalscorer market at the relevant odds quoted at match kickoff time. If a match is abandoned after a goal has been scored then all bets will be settled as straight bets on the last goalscorer market at the relevant odds quoted at match kickoff time. Should the last goal of the match be an own goal then bets will be settled on the second to last goalscorer and the correct score market. If the only goals in the match are own goals then all bets will be settled as straight bets on the correct score market at the relevant odds quoted at match kickoff time.

Team First/Last Goalscorer

Bets on players not taking part in the match will be deemed no action. Bets where the selection comes on after the first goal is scored for that team will be deemed no action regardless of whether the selected player scores in the game. Own goals do not count.

Player to Score at Any Time

All players who take part in a match will be considered ’starters’, with the exception of bets that are deemed no action on players where ‘No action if player does not start’ is selected at bet placement.

Any selections taken from a match that is not completed will be treated as a non starter.

Please note that own goals do not count in the settlement of bets.

Goalscorer Match Bets

Both players must start the match for bets to stand.

Time of the First Goal

If a match is abandoned after the first goal is scored then all bets stand.

If a match is abandoned before the first goal is scored then all bets accepted for time bands that have been completed will be considered losing bets and any other time band which included the time band of the abandonment will be deemed no action and treated as non starters.

Injury Time

Bets on the amount of injury time are settled on the time indicated by the fourth official’s board, rather than the actual time played.

10 Minute Events

Events must happen between 0:00 and 09:59 to be classed in the first 10 minutes (e.g. a corner awarded in this period but only taken after 10:00 will not count). The designated 10 minute period must be completed for bets to stand (unless the outcome of the specific market is already determined).

Time of First Corner

Bets are settled on what time the corner is actually taken (not the time it is awarded).

Halftime Scorecast (Halftime Correct Score and Player to Score First)

If a player enters the field after a goal has been scored; takes no part in the 1st half; or the only 1st half goals are own goals, then such bets will be settled as a straight bet on the half time correct score market at the relevant odds quoted at match kickoff time.

Anytime Scorecast (Correct Score and Player to Score Anytime)

If player does not enter the field during 90 minutes or the only goals scored are own goals, then bets will be settled as straight bets on the correct score market at the relevant odds quoted at match kickoff time.

Wincast (Team to Win and Player to Score First)

If a player enters the field after a goal has been scored; takes no part in the game; or the only goals are own goals, then such bets will be settled as a straight bet on the Money Line 3-way market at the relevant odds quoted at match kickoff time.

Handicap Betting

Settlement will be at the odds displayed using the actual score in the match adjusted for the handicap.

Halftime Result

Bets will be deemed no action if the match is abandoned before halftime.

Halftime Correct Score

Bets will be deemed no action if the match is abandoned before halftime.

Half with Most Goals

Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined.

1st Half Goals

Bets will be deemed no action if the match is abandoned before halftime unless settlement of bets is already determined. Corners awarded but not taken do not count.

Team Highest Scoring Half

Predict which half of a match that more goals will be scored in, by a specified team. Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined.

1st Half Corners

Bets will be deemed no action if the match is abandoned before halftime unless settlement of bets is already determined. Corners awarded but not taken do not count.

2-Way Corners Live In Game

Settled on total number of corners in the match, in the event of an abandonment before 90 minutes have been played then all bets will be deemed no action unless settlement is already determined. Corners awarded but not taken do not count.

Most Corners Live In Game

Settled on the team who receives the most corners in the match, in the event of an abandonment then all bets are deemed no action. Corners awarded but not taken do not count.

Race to X Corners Live In Game

Settled on the team who reach the quoted number of corners first, in the event of an abandonment before 90 minutes have been played then all bets will be deemed no action unless settlement is already determined. Corners awarded but not taken do not count.

Halftime - Full-time Double Result

Bets will be deemed no action if the match is abandoned. Extra time and penalty shootouts do not count.

Extra Time Double Result

Bets are settled on the combination of the Result after the 1st period of Extra Time, and the Result at the end of Extra Time. Bets will be deemed no action if Extra Time does not take place, or the match is abandoned before the end of Extra Time.

Double Chance

The following options are available:

1 or X - If the result is either a home or tie then bets on this option are winners.

X or 2 - If the result is either a tie or away then bets on this option are winners.

1 or 2 - If the result is either a home or away then bets on this option are winners.

If a match is played at a neutral venue the team listed first is deemed the home team for wagering purposes.

Soccer Statistics

Team Goals

Number of goals scored by named team. 90 minutes play only, extra time and penalties do not count.

Player Total Goals

Player must take some part in the tournament for bets to stand. Goals in 90 minutes and extra time count. Goals scored in penalty shootouts do not count.

First Team Headed Goal

If no headed goal then all wagers are returned.

Total Corners, Corners in Second Half

Corners awarded but not taken do not count. Please note that this applies to all corner markets.

In the event of a match being abandoned before 90 minutes have been played then all bets will be deemed no action unless settlement of bets is already determined.

In the event of a corner having to be retaken (e.g. for a foul in the box) then only one corner will be counted.

Extra Time Corners Live In Game

Only corners in extra time count. In the event of a match being abandoned before extra time has finished then all bets will be deemed no action unless settlement of bets is already determined.

Corner Handicap

Corners awarded but not taken do not count. Handicap is applied to final corner count for each team to determine handicap winner. Bets will be deemed no action if the match is abandoned.

Alternative Corners

Settlement of a specified Alternative Corners market is based on the total corner count at the end of the designated match period e.g. 1st Half /2nd Half /10 Minute. Corners awarded but not taken do not count.

Team Corners

Settlement is based on the number of corners taken by a named Team. In the event of an abandonment before 90 minutes have been played then all bets will be deemed no action unless settlement is already determined. Corners awarded but not taken do not count.

Total Goals/Number of Goals in Match/Alternative Total Goals Live In Game/2nd Half Goals

In the event of a match being abandoned before 90 minutes have been played all bets will be deemed no action unless settlement of bets is already determined.

Goals Odd/Even

Any match resulting in 0-0 will be settled on an even number of goals. For Team Odd/Even markets, if the specified team does not score then we will settle on an even number of goals. In the event of an abandoned match then bets for that match will be deemed no action.

Both Teams to Score

In the event of a match being abandoned after both teams have scored then ‘Yes’ bets will be settled as winners and ‘No’ bets as a loser. Otherwise, if the match is postponed or abandoned without both teams scoring, all bets will be deemed no action.

Both Teams to Score in 1st and/or 2nd Half

Predict if both teams will score in the 1st half and if both teams will score in the 2nd half of the match. Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined.

Home/Away Team to Score in 1st/2nd Half

Predict if a team will score in the 1st Half or 2nd Half of a match. Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined. If a match is played at a neutral venue the team listed first is deemed the home team for wagering purposes.

Half Time Result/Both Teams To Score

Predict the result of the 1st half of the match AND if both teams will score in the 1st half. Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined.

Half Time Result/Total Goals

Predict the result of the 1st half of the match AND the number of 1st half goals. Bets will be deemed no action if the match is abandoned unless settlement of bets is already determined.

Goals Over/Under

Predict whether there will be under or over a specific number of goals (example: 2.5) in a match. In the event of a match being abandoned before 90 minutes have been played then all bets will be deemed no action unless settlement of bets is already determined.

Number of Cards in Match

Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (e.g. maximum card count per player is 3).

Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded.

Cards shown to non-players (e.g. managers, substitutes or substituted players who play no subsequent part in the game) do not count towards the total.

In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined, unless otherwise stated.

Both Teams to Receive a Card – Both teams must receive at least one card (red or yellow) for Yes to be deemed a winner.

Both Teams to Receive 2+ Cards – Both teams must receive 2 or more cards (with a red card counting as 2) for Yes to be deemed a winner.

1st / 2nd Half Card Markets - Cards shown to active players during Half Time (i.e. after the 1st Half has ended) will count towards 2nd Half cards, for settlement purposes.

1st Half Card Markets - Bets will be void if the match is abandoned before half time unless settlement of bets is already determined.

10 Minute Card Markets – Cards must be shown in the specified time-frame e.g. between 0:00 and 09:59 to be classed in the first 10 minutes. The designated 10 minute period must be completed for bets to stand (unless the outcome of the specific market is already determined).

Settlement of a specified Alternative Cards market is based on the Total Card count at the end of the designated match period e.g. 1st Half / 2nd Half / 10 Minute.

Card Handicap – The specified Handicap is applied to the final Total Card count.

Player to be Booked

Bets on players not taking part in the match will be void.

Only players on the pitch count. Cards shown to non-players (e.g. managers, substitutes or substituted players who play no subsequent part in the game) do not count.

Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded.

Both yellow and red cards count for this market.

In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined.

A Red Card in the Match

Settlement will be made with reference to all available evidence to a Red Card shown during the scheduled 90 minutes play. Any Red Card shown after the full-time whistle has been blown will be disregarded.

Red Cards shown to non players (e.g. coaches, substitutes or substituted players who play no subsequent part in the game) do not count.

In the event of a match being abandoned before 90 minutes have been played then all bets will be deemed no action unless settlement of bets is already determined.

Team to Score Last

Bets will be deemed no action if the match is abandoned.

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